﻿using System.Collections;
using UnityEngine;
using System;

namespace SinglePanelManage_
{
    public class PanelManager : MonoBehaviour
    {
        private void Awake()
        {
          var arr=   GetComponentsInChildren<PanelBaseBase>(true);
            foreach (var item in arr)
            {
                item.Init();
            }
        }
    }
}